For the rest of the summer I'm going to cut back to just one stream a week (the Sunday morning timeslot). It's been too hard to juggle family obligations streaming both days and I'll be hosting guests for a few weeks next month. Hopefully when things calm down in fall I can pick up Saturdays again.
Instead of the usual show I'll be trying to stream some IRL footage from TennoCon on http://twitch.tv/DE_BadHorse -- probably starting in about half an hour at the VIP brunch. I may not run all day because I hear the main stage of the show will be on the official Warframe twitch channel with much better cameras (and much more sober hosts) so you'll probably want to be watching that instead most of the time.
Playing with [Eternal War] today on http://twitch.tv/DE_BadHorse
You can probably suss out the interaction of the Bane mods with Toxic Lash in the Simulacrum.
Just playin' with my Iron Staff this morning on http://twitch.tv/DE_BadHorse
2 hours ago, (XB1)TheWayOfWisdom said:This is incorrect. An Guandao modded with just Condition Overload and Primed Reach will hit for 145 damage against a level 160 Corpus tech, assuming it does not crit. Using a pure gas Atomos and Limbo's Banish + Stasis combo to preserve procs, Guandao will hit for 371 damage against a Corpus Tech affected by a gas proc and a toxin proc, once again, assuming no crit. 145 x 1.6^2 = 371.2 which the game displays as 371. So yes, gas proc do work for condition overload. The usefulness is another question.
I don't think you can do it without Stasis though -- when I tested on stream with a debugger I only ever got it counting the toxin.
Read more3 minutes ago, Guandaoo said:in the case of use of debuggers or the like on warframe , would their detection result in a warning being isued first then a suspension on repeated offence ? or just a direct suspension ?
Since that violates the TOS that would be a ban.
27 minutes ago, Quarterdane said:Not even indirectly (e.g. by way of mEnemyRadarVisRange somehow feeding into the pathfinding or somesuch)?
Only through faith and prayer.
I uploaded the snapshots of the effect of Reach mods on melee here:
@Xzorn I watched your video and I'm sorry but I don't see how your experiment proves anything -- what's to say you they wouldn't have become unstuck when you arrived at the same point but just couldn't see them?
Further, let me show you where Enemy Radar is used in the code:
QuoteFind all "AVATAR_ENEMY_RADAR", Subfolders, Find Results 1, Entire Solution, "*.cpp"
S:\Evolution\Code\Lotus\Interface\MiniMap.cpp(445): mEnemyRadarVisRange = inv->UpgradeMgr().GetUpgradeModifiedValue(0.0f, UpgradeType::AVATAR_ENEMY_RADAR, suit->GetType(), suit);
S:\Evolution\Code\Lotus\Interface\MiniMap.cpp(462): mEnemyRadarVisRange += sentinelInv->UpgradeMgr().GetUpgradeModifiedValue(0.0f, UpgradeType::AVATAR_ENEMY_RADAR, sentinelSuit->GetType(), sentinelSuit);
Matching lines: 2 Matching files: 1 Total files searched: 3128
It's only ever used in the map code and there's no connection from this to anywh...
Read more40 questions took 5 hours -- next year remind me to bring snacks! Thank you for your questions and thank you for watching!
Ask Me [Almost] Anything [Again] is live on http://twitch.tv/DE_BadHorse
@GunRaptor9000 most of your wall of text is inadmissible; please review the rules in the original post and cut it down to size.
Edited by [DE]Glen"What are your thoughts on this feature I want to see implemented?" and "will there ever be a change to this thing I don't like?" are not valid questions. Cm'aaaaan!
Since it's been over a year since the last one I'm going to do another AMA this Sunday on my stream at my usual time (9AM EDT, 1-4 PM UTC).
You can figure out a lot of things yourself with the Simulacrum and the wiki is full of helpful information discovered by curious players. Sometimes when I’m curious about something there's no answer for I figure it out and update the wiki. My goal with this AMA is to investigate questions that are tricky to figure out without the developer tools.
Feel free to post your questions here but there are a few rules; in classic courtroom-drama form:
- The question must be relevant (ie: about Warframe).
- The witness cannot testify to what occurred in the mind of another (ie: don’t ask me “why” something was done)
- The question cannot call for speculation or a conclusion (ie: don’t ask me “when” or “will we”).
- The witness can only state facts and only offer certain limited opinions (ie: don’t ask me if I think somethin...
Forma party today on http://twitch.tv/DE_BadHorse
Horsing around with the Ropalolyst today on http://twitch.tv/DE_BadHorse